﻿using System;
using System.Collections.Generic;
using System.Text;

namespace StarBotDotNet
{
    public abstract class BuildingPartyAbstract : UnitParty
    {

        public override void ExecuteTactics(ProxyBot bot, UnitDictionary currentUnits, int currentTime)
        {

        }

        public override int Priority
        {
            get { return 0; }
        }

        public override Dictionary<UnitType, int> RequiredUnits
        {
            get { return null; }
        }

        protected override bool IsUnused(UnitData data)
        {
            return false;
        }

        public abstract UnitData FindUnusedBuilder(UnitType unitType);
    }

    public interface IBuildingParty
    {
        UnitData FindUnusedBuilder(UnitType unitType);
    }
}
